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Wednesday, May 15 • 1:30pm - 2:30pm
Gaming and Gamification in the Academic Library

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While games and gamification theories have long been integrated into library practices, their adoption in academic libraries continues to face resistance from university administrators and some faculty members who question their utility. Compounding this challenge is the backdrop of shrinking library budgets and evolving expectations regarding educational materials.

We invite you to join a discussion where librarians and library workers can exchange insights. Together, we can address how to effectively communicate the value of games in libraries to administrators and colleagues who may not immediately recognize their benefits. Additionally, we'll explore practical ways to achieve meaningful outcomes even with limited financial resources. Your participation will contribute to a collective effort in maximizing the impact of games and gamification in academic library settings.
 

Speakers
avatar for Valerie Guyant

Valerie Guyant

Associate Professor, Montana State University Northern
avatar for Scott Guyant

Scott Guyant

Research & Instruction Librarian, Montana State University - Northern
Hi, my name is Scott Guyant. I have lived in Montana for 8 years now. I got my Bachelor of Science in General Studies in 2001 from University of Wisconsin - Stevens Point. In 2021 I went back to school and got my Master's degree in Library Science where I focused in Reference and... Read More →


Wednesday May 15, 2024 1:30pm - 2:30pm EDT
St. Thomas Conference Room (Deck 2)